Wolcen is looking for a passionate Senior Cinematic Animator, interested in working within a multi-cultural team and Unreal Engine 5 in our journey to develop our next project.
The ideal candidate is organised, self-motivated, and team-oriented, with a strong eye for narrative and storytelling. You will collaborate closely with our Cinematic Artists, Animation Director, and Narrative team to bring cutscenes and dialogue-driven moments to life.
This is a full-time position, fully remote anywhere from Europe.
What you will do:
- Create high-quality standards and believable character animations using motion capture data and hand-key animation.
- Animate narrative and dialogue-driven cutscenes, ensuring emotional impact and stylistic consistency.
- Work directly in Unreal Engine 5 Sequencer to stage, implement, and polish cinematic content.
- Collaborate hand-in-hand with Cinematic Artists to align performance, camera work, and storytelling.
- Work with narrative, design, art, audio, and production teams to achieve a cohesive cinematic experience.
- Maintain, polish animations, and resolve bugs efficiently.
- Clearly communicate progress, blockers, and needs to leads and production.
- Stay organised, manage your time effectively, and consistently meet deadlines.
What skills you will have:
- Strong experience as a Cinematic Animator in PC or Console games.
- Strong foundation in animation principles (acting, posing, timing, weight).
- Proven experience with Unreal Engine 5 Sequencer (essential).
- Hands-on experience with MetaHumans for animation and facial performance workflows.
- Proficiency in Maya (or similar animation DCC tools).
- Strong compositional sense and cinematography knowledge.
- Ability to balance artistic quality with technical performance requirements.
- Good organisational and time management skills.
- Excellent English communication skills (written and spoken).
- Collaborative and team-oriented mindset, comfortable working with multiple disciplines.
What could be nice to have:
- Exposure to Xsens or MoveAI
- Experience in moCap cleanup and performance capture facial animation.
- Experience with MotionBuilder or other MoCap tools.
- Knowledge of real-time cinematic pipelines
- Passion for storytelling, games, and cinematic experiences.